: For players looking to backup or mod their experience, local save files are commonly found in %USERPROFILE%\AppData\LocalLow Saved Games Mode-Specific Saving Story Mode
:
If the save file is generated as plain text or a JSON string: Right-click the save file and select . Choose Notepad or Notepad++ . xstoryplayer save game
: Storing which room, map area, or narrative node the player is currently occupying.
| Component | Saved? | |-----------|--------| | Current page ID | Yes | | All story variables | Yes | | Call stack (navigation history) | Yes (to allow “Back” button) | | Image cache pointers | No (reloaded from assets) | | Audio playback position | No (restarts from beginning) | | Custom Lua objects | Only if serializable | : For players looking to backup or mod
Like many modern Unity-based titles on PC, XStoryPlayer typically stores its local user data in hidden system folders.
Temporarily disable cloud synchronization in your launcher settings before manually modifying or replacing your save files. Turn it back on after successfully loading the save in-game. 5. Where to Find 100% Completed Save Games | Component | Saved
Before diving into the technical details of managing your game data, it is important to understand how XStoryPlayer saves your progress.
Some advanced versions of XStoryPlayer (modified builds) include a console command: localStorage.saveGameToFile('save1.json') and localStorage.loadGameFromFile('save1.json') . If your build supports this, it is the safest way to transfer saves.