View Forum - Growth And Shrink Games ⚡ Editor's Choice
Creators get highly specific, long-form feedback from a dedicated testing audience, helping hobbyist developers improve their coding, writing, and art assets. Conclusion
Hey everyone,
Growth-centric games often tap into power fantasies. Players control a character (often a giantess, giant, or monster) that grows incrementally larger. The gameplay loop usually involves "leveling up" by consuming resources or completing objectives, resulting in the environment becoming smaller relative to the player. View forum - Growth and Shrink Games
Would love to hear thoughts, examples, and technical experiences—especially any clever level designs or anti-exploit tricks you’ve used.
: Frequently discussed as a top-tier survival game where players are shrunk to the size of an ant in a perilous backyard. Creators get highly specific, long-form feedback from a
Growth and Shrink Games are a fascinating genre of games that involve strategic thinking, problem-solving, and creativity. These games typically involve manipulating objects, resources, or entities to achieve a specific goal, often with a twist: the ability to grow or shrink objects, environments, or even oneself.
Designing a game around dynamic scaling introduces severe technical hurdles that developers must overcome. The gameplay loop usually involves "leveling up" by
This is the heart of the community. Here, independent developers post "DevLogs" (development logs) tracking their progress. Because mainstream studios rarely develop games focused entirely on size mechanics, the community relies heavily on passionate solo creators. Games are often built using accessible engines like RPG Maker, Unity, Unreal Engine, or Twine for text-based adventures. 2. Mods and Asset Sharing
Gameplay focused on how a character interacts with a world that is suddenly too small or too large for them.
on how to program character scaling physics Share public link
Some threads feature specialized software tools or physics sandboxes. These programs allow users to input specific heights, weights, and scale factors to simulate how objects and environments interact when a character's scale changes drastically. 4. Choice-Based Roleplay (RP) Threads