: Players must construct massive, multi-block structures to process rare sky-materials. These factories require precise power management and fluid balancing.
: The mod Children of the Sky (which RCOTS reworks) aims to restore this neglected Nordic culture and religion, which some players feel was "bland" or overly simplified in the base game. The Story of Liette: A Custom Follower
: RCOTS includes functionality to make child races playable, allowing for deeper role-playing experiences. Technical Implementation Required Dependencies : To function correctly, the mod typically requires RaceCompatibility and a master plugin (usually Compatibility rcots children of the sky reworked
The mod is highly modular, allowing players to choose which components they want to install, such as only the NPC appearances or including the playable child races.
High Elf (Altmer), Dark Elf (Dunmer), and Wood Elf (Bosmer) children are organically distributed to lore-accurate hubs, such as Dunmer families in Windhelm and Solstheim. : Players must construct massive, multi-block structures to
Enter , a comprehensive, lore-friendly overhaul mod designed to fundamentally change how children exist in Skyrim. This article explores the depths of the RCoTS rework, its features, and why it is a staple for immersion-focused modlists. What is RCoTS (Reworked Children of the Sky)?
The version focuses on three pillars: Fluidity, Scaling, and Identity. It aims to bridge the gap between being a mortal mercenary and a literal demi-god of myth. Key Features of the Rework 1. Dynamic Shout Scaling The Story of Liette: A Custom Follower :
Key Design Goals