F12 Guide | Kenshi Shift
The Shift + F12 menu in Kenshi serves as an in-game editor for fixing character collision issues, manipulating buildings, and altering the world environment [1]. Key tools include "Fix Stuff" for pathing errors and "Navmesh Tools" to ensure placed buildings are functional, though users should save before editing to avoid breaking game files [1].
This guide will walk you through everything you need to know about the Shift+F12 menu, from basic bug fixing to advanced world manipulation.
If your edits accidentally break local faction behaviors or cause a crash, do not panic. Go to the Kenshi main menu, select Import Game , choose your latest save, and check Reset Squad Positions . This completely regenerates the world state while keeping your characters and inventory intact. kenshi shift f12 guide
If you want to dive deeper into customizing your game world, let me know:
Used for complex base editing, setting town ownership, and modifying faction relationships. The Shift + F12 menu in Kenshi serves
Left-click on the building or rock where your characters are trapped.
This button allows you to place new buildings directly into the world, bypassing the need for resources or construction time. If your edits accidentally break local faction behaviors
Look at the small text window that appears. It will display the current "Owner."
Since the toolbar has no text, here is what each icon does (from left to right):
: Access a list of every structure in the game, including those normally locked to player construction [11, 28].
Click on the placed building to highlight it. Use the gizmos (red/blue arrows) to move it on the Delete: Select an object and press Del to remove it. Pro Tips for Placing: