An is a specialized software tool designed to modify game save files created with Easy Save 3 (ES3) . Easy Save 3 is one of the most popular asset store plugins used by developers in the Unity game engine to handle data serialization, encryption, and storage. Because hundreds of indie games utilize this exact framework to save player progress, understanding how an ES3 save editor works allows players to modify game states, unlock items, and recover corrupted data.
For advanced scenarios, you might want to create a CustomEditor in Unity to edit your save files directly within the scene view.
"key1": "__type": "UnityEngine.Vector3, UnityEngine.CoreModule", "value": "x": 10.0, "y": 0.0, "z": 5.0 , "playerStats": "__type": "PlayerStats, Assembly-CSharp", "value": "health": 100, "level": 10 Use code with caution. es3 save editor work
A sophisticated ES3 editor does not just show raw text; it parses the JSON tokens. For basic data types (ints, floats, strings, booleans), the editor displays simple text fields or checkboxes. For complex types—such as Unity Vector3s, Quaternions, or custom player inventory arrays—the editor reads the internal ES3 type tags (often marked with __type ) to reconstruct a visual tree or nested list that the user can navigate. Step 4: Modifying and Re-serializing
For both developers and modders, mastering the API or understanding the JSON structure is the key to successfully creating or using an ES3 save editor. An is a specialized software tool designed to
For cross-platform development, files are generally organized by these default system behaviors:
If a game uses , users can edit the saves directly. For advanced scenarios, you might want to create
The user changes a value. For example, changing player_health from 12 to 9999 . The editor allows you to do this without breaking the file structure.