Botw Update 160 2021 Jun 2026

If you are getting back into Breath of the Wild , let me know what you'd like to focus on next: Tell me how you'd like to proceed!

For more information on patch notes, you can check Nintendo's official website.

Here are the specific features included in Update 1.6.0: botw update 160 2021

Loading decreased by up to 37% , saving nearly 6 full seconds when moving across Hyrule. Comparison: Ver 1.5.0 vs Ver 1.6.0 Load Times Game Action Version 1.5.0 Duration Version 1.6.0 Duration Total Time Saved Fast Travel (Overworld) ~16 seconds ~10 seconds ~6 seconds faster (37%) Entering a Shrine ~8 seconds ~6 seconds ~2 seconds faster (21%)

: The speedrunning community closely monitors updates for the patching of useful glitches (such as "Windbombing" or "Whistle Sprinting"). Update 1.6.0 did not remove these beloved exploits, much to the relief of the competitive community. Conclusion If you are getting back into Breath of

If you see a reference to a "1.6.0" update from 2021, it's a case of mistaken identity. The actual was made available for download on April 26, 2019 .

If you are currently playing BotW and want to maximize your experience, I can help you with: Comparison: Ver 1

updates is often a point of confusion for players. Most "updates" players noticed in 2021 were actually Nintendo Switch system stability updates rather than changes to the game itself.

So why the confusion? The search term might be a misremembering or a typo based on updates that did happen in 2021. For example, modding communities often reference game files and versions as base points. In 2021, a popular project was the "botw-save-state," a save state mod for BotW version 1.6.0 designed for speedrun practice. This means that while the game update was from 2019, tools and discussions surrounding it were very active throughout 2021.

Nintendo discovered a security flaw in the network code used across multiple first-party Nintendo Switch and Wii U titles. This flaw, sometimes referred to by the community as a vulnerability in the multiplayer or shared data systems, could theoretically allow bad actors to execute code remotely on a console.